Featured Projects
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Obsidian I/O Solutions
2/3/2026
Inter-process communication with Obsidian by abusing Templater, deep links, and Dataview to build headless dashboards in browsers, terminals, and Neovim.

CaptureMD
1/19/2026
Replace org-capture for markdown with a script living outside of Obsidian and connecting to various services

ClaudeBridge
1/18/2026
Self-Hosted Claude Pro Gateway. Turn your Claude Pro subscription into an OpenAI-compatible API with complete observability and cost estimation.
Recent Activity
Posts
Tmux Task Monitor
Project2/8/2026
Dataview TUI dashboard
Article2/3/2026
Obsidian I/O Solutions
Project2/3/2026
Personal Dotfiles
Project2/3/2026
Obsidian HTML dashboard
Article2/2/2026
CaptureMD
Project1/19/2026
ClaudeBridge
Project1/18/2026
Line-level links to tasks in Obsidian
Article1/13/2026
Dataview table query materialization
Article1/13/2025
WhichKey / Hydra makeshift in Obsidian
Article12/16/2024
Commits
3/20/2026
fix(popsicle): avoid edge shader name collisions Prefix edge seam/band shader locals to prevent GLSL variable collisions (fixes non-rendering configs) and randomize hollow caps at ~10%.3/20/2026
refactor(popsicle): always show inner facades when hollow Remove edge.showInnerFacades and always render facade walls double-sided when caps are hollow. Also randomize edge seam/band and bias end profiles toward rounded with low roundness for simpler square-ish ends.3/20/2026
fix(popsicle): make edge seam/band follow chamfered profiles Split materials when edge effects are enabled and use cap profile distance (rounded/chamfer) for caps plus Z-edge distance for facades, so seam/band cover chamfer/chipped perimeter instead of only axis-aligned bounds.3/20/2026
fix(popsicle): apply edge effects to side material Apply edge seam/band shader hooks after splitting cap/side materials so the effects show on facades too (clone() may drop onBeforeCompile/custom program cache key).3/20/2026
feat(popsicle): add chamfer and chipped end profiles Add stickEndProfile with chamfer/chipped options plus chip amount/jaggedness controls, update popsicle geometry generation and previews, and extend SVG export to match non-rounded profiles.3/20/2026
feat(popsicle): add edge seam and band effects Add edge.seam and edge.band virtual edge styling (color/opacity/width/noise/emissive) driven by object-space edge proximity, and expose controls in a new Edge section. Pass stick dimensions into materials to keep widths consistent.Repositories by Activity
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